Economía

EB Games Australia: The "Resurgence" That Smells Like Funko Pops (and Survival Bias)

While the headlines scream 'comeback', the reality is far more cynical. With the New Zealand arm amputated this very week, the Australian 'success story' isn't about video games anymore—it's about a high-margin pivot to plastic culture and the desperate monetization of nostalgia.

AR
Alejandro RuizPeriodista
16 de enero de 2026, 00:013 min de lectura
EB Games Australia: The "Resurgence" That Smells Like Funko Pops (and Survival Bias)

Let’s cut the confetti, shall we? If you’ve been reading the glowing reports about the unexpected resurgence of EB Games, you might be under the impression that physical media has staged a miraculous return from the grave. You might think gamers have suddenly decided to abandon their fiber-optic downloads for the pleasure of driving to a mall.

You would be wrong.

As I write this, EB Games New Zealand has just announced a total shutdown. Zero. Zilch. A complete exit. So, how exactly does a brand experience a "resurgence" while simultaneously amputating an entire country? The answer lies in a brutal, masterful sleight of hand occurring right here in Australia. This isn't a revival of gaming retail; it's a mutation.

The "Zing" Factor: A Toy Store in Gamer's Clothing

Walk into your local EB Games today. Really look at the shelf space. (I did, so you don't have to). The "wall of games" has shrunk to a polite corner. The rest? It’s Zing Pop Culture bleeding into the main arteries.

The numbers don't lie, even if the PR spin tries to soften them. The profit margins on a new copy of Call of Duty are razor-thin—pennies on the dollar compared to the digital storefronts of Sony or Microsoft. But a $25 vinyl figure of a Mandalorian? That is pure, high-margin gold.

"We aren't seeing a resurgence of video game retail. We are seeing the successful conversion of a tech retailer into a high-margin gift shop for nostalgic millennials."

The "resurgence" is simply the result of EB Games Australia accepting that it can no longer survive as a video game store. It has become a geek bodega. The survival of the Australian arm—arguably the only profitable segment of the global GameStop empire for years—is not proof that the model works. It is proof that Australian real estate and a lack of competition in the "nerd merch" sector have created a unique, temporary bubble.

The Trade-In Illusion

Then there’s the "Recycled" economy. This is where the Skeptical Analyst in me gets really twitchy. The trade-in model was the cash cow of the 2000s. Today, it’s a logistics nightmare masked as a service.

With digital sales in Australia hovering near 85% for new releases, the supply of second-hand discs is drying up. The "Pre-Owned" section is increasingly filled with retro stock—GameCube titles, PS2 relics. This isn't a sustainable supply chain; it's an antique dealership.

MetricTraditional Retail (2015)The "Resurgence" Model (2025)
Core ProductNew Game DiscsMerchandise & Apparel
Margin DriverVolume of AAA TitlesExclusive 'Loot' & Collectibles
Store FootprintGame-CentricHybrid (Zing Integrated)

The Australian Anomaly

Why is Australia standing tall while New Zealand falls? Is it superior management? (Shane Stockwell has certainly pivoted harder than a tech startup). Or is it simply that the Australian consumer is conditioned to pay a "Australia Tax" on physical goods that subsidizes the inefficiency?

We are still willing to pay $120 AUD for a physical Collector's Edition that contains a plastic statue and a download code. That willingness is what fuels this "resurgence." It’s not a shift in gaming retail; it’s a shift in extraction. The retailer has stopped selling you the game and started selling you the identity of being a gamer.

So, applaud the balance sheet if you must. The Australian division is profitable. But let’s not call it a victory for gaming. When the last disc drive is phased out of the PlayStation 7, EB Games won't close. It will just finally admit what it has already become: a glorified toy store for adults who refuse to grow up.

AR
Alejandro RuizPeriodista

Periodista especializado en Economía. Apasionado por el análisis de las tendencias actuales.